专注于多模态感知、推理与生成的研究,在以下方向有独立科研经历:
I focus on research in multimodal perception, reasoning, and generation, with independent research experience in:
寻找 PhD 机会。
Seeking PhD opportunities.
CET-6 651 / 710,可无障碍研读英文文献。
CET-6 651 / 710, comfortable reading English research papers.
通用 VLM 对视频中的物理规律(动力学、属性、空间关系)理解有限,需要专门的物理视觉编码器来增强感知与推理。
General-purpose VLMs have limited understanding of physical laws in video (dynamics, properties, spatial relations), calling for a specialized physics-aware visual encoder.
在 VideoMAEv2 (ViT-B) 顶部 4 层引入 4 专家 top-2 MoE + JEPA 自监督预训练;8 层全解冻,双塔注入 Qwen3-VL-2B 后 SFT + GRPO。
Introduced 4-expert top-2 MoE in the top 4 layers of VideoMAEv2 (ViT-B) with JEPA self-supervised pre-training; all 8 layers unfrozen, dual-tower injection into Qwen3-VL-2B followed by SFT + GRPO.
一次路由、四层复用的高效稀疏策略;SIGReg 正则化防止表征坍塌;在 PhysBench 上评测动力学、属性、场景、空间关系四类物理推理。
Efficient one-shot routing reused across four layers; SIGReg regularization to prevent representation collapse; evaluated on PhysBench across dynamics, properties, scene, and spatial reasoning.
CoT SFT 将多步视觉推理压缩为单次 VLM 前向,准确率提升被解读为"内化了推理"——但 emitted chain 真的承载了计算吗?
CoT SFT compresses multi-step visual reasoning into a single VLM forward pass. The accuracy gain is read as internalized reasoning — but does the emitted chain actually carry the computation?
因果干预:篡改 CoT 中数值中间量(v→2v+7),以 shuffle/local-num 为无目标对照,force-continue 后追踪 snap vs follow 答案来源。
Causal intervention: corrupt numeric intermediates in the CoT (v→2v+7), use shuffle/local-num as no-target controls, then force-continue and track snap vs. follow answer sources.
CoT SFT 稳定提升准确率(ChartQA +6.5pp),但 F≤0、snap≈97%、follow≈1%——思维链不承载因果,模型在读图而非推理。
CoT SFT reliably improves accuracy (ChartQA +6.5pp), but F≤0, snap≈97%, follow≈1% — the chain of thought does not carry causality: the model is reading charts rather than reasoning.
针对视频生成模型渲染画面文字准确率低且缺乏可直接优化目标的问题,采用 Flow-GRPO 并将其从图像域迁移至视频域,基于 verl-omni 框架在 Wan2.2-TI2V-5B(50 亿参数)上完成端到端 RLHF 训练与评测。
To address video generation models' low text rendering accuracy and the lack of directly optimizable objectives, adopted Flow-GRPO and migrated it from the image domain to the video domain, completing end-to-end RLHF training and evaluation on Wan2.2-TI2V-5B (5B params) with the verl-omni framework.
Flow matching 采样是确定性 ODE,与 GRPO 要求的多次采样随机性存在结构性冲突;通过 ODE-to-SDE 转换引入可控噪声,保持边际分布不变的同时满足组内相对优势估计的前提条件。
Flow matching sampling is a deterministic ODE, structurally conflicting with GRPO's requirement for stochastic multi-sampling; ODE-to-SDE conversion introduces controllable noise, preserving the marginal distribution while enabling group relative advantage estimation.
设计基于 Qwen3-VL-8B 转写 + Levenshtein 编辑距离的 OCR verifiable reward;独立搭建 FSDP + vLLM-Omni 异步 rollout 多卡训练链路;应用 Denoising Reduction(训练 10 步 / 验证 50 步)控制 rollout 成本。
Designed OCR verifiable reward based on Qwen3-VL-8B transcription + Levenshtein edit distance; independently built FSDP + vLLM-Omni async rollout multi-GPU training pipeline; applied Denoising Reduction (10-step training / 50-step validation) to control rollout cost.
现有视觉感知模型对多实例场景采用串行自回归预测,存在伪顺序依赖、重复预测与效率瓶颈。设计并实现 Slot-Parallel Generative Perception 架构:实例间并行、实例内 coarse-to-fine 自回归,兼顾生成式建模的灵活性与并行推理效率。
Existing visual perception models use serial autoregressive prediction for multi-instance scenes, suffering from spurious ordering dependencies, duplicate predictions, and efficiency bottlenecks. Designed and implemented the Slot-Parallel Generative Perception architecture: parallel across instances, coarse-to-fine autoregressive within each instance, balancing the flexibility of generative modeling with parallel inference efficiency.
Unified Early-Fusion Transformer 共享图文表示;Global Presence Head 判定 concept 存在性后初始化 N 个并行 Slot,每个 Slot 内部依次自回归预测位置→尺寸→掩码。
Unified Early-Fusion Transformer for shared vision-language representation; Global Presence Head determines concept existence and initializes N parallel Slots, each autoregressively predicting coord → size → mask.
FlexAttention 稀疏块实现 Slot 隔离注意力掩码;Hungarian Matching 集合级监督解决 Slot 与 GT 实例的对应关系;Gated Cross-Slot Refinement 选择性跨 Slot 交互。
FlexAttention sparse blocks for Slot isolation attention masks; Hungarian Matching set-level supervision for Slot–GT instance assignment; Gated Cross-Slot Refinement for selective inter-Slot interaction.
模型已投入大规模预训练;架构原生支持扩展至 Slot-level Pass@K 与 GRPO/RL 后训练等生成式增强策略。
Model deployed for large-scale pre-training; architecture natively supports extension to Slot-level Pass@K and GRPO/RL post-training strategies.
无论是科研合作、PhD 机会,还是单纯的技术交流,都欢迎随时联系。
I am open to research collaborations, PhD opportunities, and technical conversations.
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